• Provide project-based DevOps and cloud infrastructure consulting for game studios and technology companies – CI/CD automation, cloud architecture, release engineering, and cost optimization
  • Designed and deployed studio infrastructure for a realtime technology studio applying game engine technology to enterprise and entertainment applications: pfSense networking with segmented VLANs and guest isolation, OpenVPN and Tailscale remote access, and local DNS and self-signed PKI integrated with Microsoft Entra ID for identity and LDAP services
  • Built the studio’s development platform on XCP-ng virtualization with SaltStack configuration management: Salt-deployed Perforce (P4D) server, private Git server with LFS support, and AWS GPU instances for Unreal Engine rendering workloads
  • Provides post-transition release engineering support for Polyarc